Monday, 18 February 2013
Sunday, 17 February 2013
Update : ) Krokodi animation start.
I have started to animated scenes from 'Krokodi', i will be using the character rig i made for 'Dee' i have shot 2 fully completed here is a breakdown video of the shot.
I also filmed myself for this shot as my animation skills were quite rusty also to understand the action more.
Friday, 1 February 2013
Update : )
The 'Stupid Kow' team are ready to animate!
The duck has been pulled from the film however because the design has made it difficult for the duck to reach the guitar. all that work for nothing :( good practice tho.
Thursday, 31 January 2013
Update: )
I have teamed up with a previous team that i worked with back in 2nd year animation. the director Jaime Buchanan has wanted to create a short animated sketch adapted from his comic design 'Stupid Kow' the sketch involves a farmer a cow and a box milk. if you want to find out more visit the group blog were you can find out what's going on and what the story is about. My job is to create body rigs fro both the kow and the farmer characters. the kow i have been informed doesn't have to move his legs as well just arms and head and general movement and the farmer has to be fully functional.
using my research from the Dee rig i was able to create a rig fairly quickly. but i soon came into problems with the model of the kow. the mesh on the model did not have the required edge loops.
as you can see the arm has a shoulder joint, a elbow and wrist joint. the green lines on the arm are what are called edge loops, as you can see there are 3 lines that surround the elbow this is bad as there should be 5 or so to make life easier when paint weighting the character. the more edge loops the more influence you can give from the elbow joints.
Instead of sending the model back to the modeller i have added them in myself and this is the rig so far.

Here are some reference videos that i have been using to help me in my animation ideas
Sunday, 6 January 2013
Tuesday, 1 January 2013
Update : )
I have now rigged the character. the character was rigged without a foot rig because it was not need so to save time i left it out, the rig is fairly basic but i have not bound it to the skin yet so we'll see if i come in to any problems. i have also set up the controls and relevant connections
Here are some rough set-up descriptions that show my progress best.
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